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Creating a bounty systemby 001[GameFan] What will make a game even more exciting? A bounty. For example, a player cannot attack a good character as it will increase their bounty, and good deeds decrease the bounty. All done with a few custom events, one variable and a map.
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Radars (OUTDATED) :: Very Helpfulby Scaveleon Have you ever played an online First Person Shooter? Well, you must've noticed that those games has a radar! A must have for new tech games!
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Your first gameby 001[GameFan] Beginners guide in plain english with no technical language, great for making a first game.
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E-Z Chat System :: Extremely Helpfulby steelface One thing I've noticed is that not many games I've seen feature in-game conversations, other than through Message Box, which isn't the best for fast-flowing speech and visual action. It isn't convenient to have a massive gun battle, for example, interrupted by a message that takes up a good part of the playing screen and requires you to hit enter before you get killed.
This system lets you make dialogue quickly, and it can easily include extra events without having to go to another script.
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